Dorsum to Hollow Knight

Metropolis of Tears (West)

Merely the western half of the Metropolis of Tears volition be attainable until you observe another entrance through a different area to the eastern side of the city. The path directly to the map maker is also blocked off so you'll demand to make a loop around to notice him.

From the entrance make your style to the right and drop downward to find the first Bench . Keep down to the bottom of the city. Head all the way to the left until you observe the Nailsmith in his niggling hut. He will upgrade the strength of your blast. The offset time he volition only ask for Geo. The next upgrades will toll you Geo every bit well as Pale Ore. Each upgrade adds iv damage to your attack. The basic Nail does 5 damage then after the get-go upgrade the Blast volition hitting for 9 impairment. There are 4 upgrades in all, Sharpened Nail, Channelled Nail, Coiled Nail and Pure Nail.

Run back the way you came and continue to the correct along the basis. Past the lift you'll see a machinery that needs a Simple Cardinal. This opens the drain to the Imperial Waterways. Ignore information technology for now and continue to the correct to the memorial for the Hollow Knight. You'll meet Hornet once more.

The building to the right is closed off from hither and then head back to the left. Become up the 2d lift and have a jump and a dash to the ledge on the left about half-way upwardly.

Make your way up to the acme of the ledges for a Hollownest Seal . Jump your mode over to the right to enter the side by side edifice. Drib down the first exit, striking the Switch to open the shortcut then head to the right to run across Relic Seeker Lemm. He'll purchase your relics such as Wanderer'southward Journals and Hollownest Seals.

Make your way up the building. Most one-half way up you'll find a Rancid Egg . Towards the top right is some other captured Grub .

Make your way to the height of the edifice and follow the pages to the exit at the summit left. Caput to the right to detect a Demote and the Map Maker.

From hither head across to the left to find Zote the Mighty. He doesn't need to be rescued this time but does complain near the rain.

Make your way upwards the platforms to the leave at the height right. Jump across the roof to another Bench and the Stag Station for this expanse. Kill the Bugs on the left to find a Wanderer's Periodical. Go along to the left to unlock the Lift back to the Forgotten Crossroads.

Forgotten Crossroads

Brand your way to the left and drop downwards the spiked passage. Head around to the left to notice a Mask Shard .  If you want to caput all the way to the right to meet Salubra for actress Notches or Charms then now would be a good time to do it. Brand your way back to the lift and caput to the Metropolis of Tears.

Urban center of Tears

Make your manner back towards the map maker, caput downwards just before you reach him and accept the exit to the correct. Yous'll get trapped in a sleeping accommodation with a Soul Twister. This brute will teleport effectually and shoot fireballs at you. Effort to use the ledges to block the fireballs and jump up to hitting it when it's near enough. Once it's been killed the gates will open. Take the exit above.

Soul Sanctum

The path to the left leads to a locked door. You lot'll need the Elegant Key to open it which you can get from the shopkeeper in Dirtmouth in one case you requite him the Shopkeeper'due south Central which y'all tin can discover in Crystal Peak. Inside is the upgraded spell for Vigilant Spirit which is called Shade Soul.

Make your way upwards through the building. Yous'll take to deal with more than Soul Twisters along the way. once you reach the top you'll take a mini boss fight with a Soul Warrior.

He has a few attacks which are all fairly easy to spot, a teleport, forward dash, downward blast and fireballs. Once he's been killed you can continue to the right.

Make your way downwards first to open up up the shortcut and then head back up to the peak of the building. Every bit you make your way towards the boss arena simply before the exit to the left jump up for a secret.  Run along all the manner to the right for the Spell Twister charm. Now caput back for the dominate fight.

Soul Master

The Soul Master is a difficult boss to fight and has a number of attacks. The near dangerous is the teleport followed by the downward boom with shockwave. Sometimes the Soul Main does a double teleport just to get y'all off your guard earlier the downwardly smash. Dash out of the way and jump over the shockwave.

The Soul Chief also shoot fireballs and and so has an attack where he spins fireballs around him while move from ane side of the arena to the other. His final attack is a dash towards you along the ground.

What makes this boss fight more hard is that the Soul Master is almost always flying. Dodge his attacks and get a hitting or two in whenever yous can. After the nuance along the ground is a skillful time, as is when he moves across the screen with the spinning fireballs.

When the Soul Master has been defeated he'll blast through the ice floor and you'll both state in the arena below. The Soul Master will modify grade and repeatedly smash into the basis. You'll demand to dash quickly out of the way.

When the Soul Master stays yet at i end of the arena he'll spawn fireballs. Now's a good time to hit him as apace as you can. Somewhen he'll die and yous'll win the fight. He'll leave behind the Desolate Dive ability that allows you to nail downwards and destroy some types of floors.

Caput to the left for your Geo reward, every bit well as a Hallownest Seal . Along the way you'll also find i terminal Chow .

Yous'll have to come back to explore the eastern one-half of the City of Tears. For at present there are nevertheless many places to explore including the Imperial Waterways and the Queen'due south Gardens. For now we'll head off to the Crystal Peak for a new ability.

Back: Fungal Wastes                    Side by side: Crystal Peak